Water Calms Steel
Ferehk-Quas is one of the Legacy Houses in Alaloth: Champions of the Four Kingdoms. Legacy Houses are tied to each Race, chosen during Character Creation and serve to provide the character with some backstory and lineage. Choice of Legacy House may affect certain aspects of the game such as dialogue options, alliances, and lore impact.
The House of Tempered Steel. While dwarves don't like traveling on the surface, they are evne more afraid of water. Ferehk-Quas, however, teaches dwarves to embrace their fears and explore innovation, citing their earliest achievement — dousing weapons with water to make their blades.
Ferehk-Quas Legacy House Information in Alaloth
Ferehk-Quas Legacy House Unique Interactions in Alaloth
- Unique dialogue and NPC interactions to be added
Ferehk-Quas Legacy House Related Quests in Alaloth
- Quest info to be added
Ferehk-Quas Legacy House Notes & Trivia in Alaloth
- Other notes and info for the Ferehk-Quas House go here.
|All Legacy Houses in Alaloth: Champions of the Four Kingdoms|
Ayagesh ♦ Baelgrin ♦ Ballawold ♦ Balmont ♦ Bardolph ♦ Behsheba ♦ Berem-Hohn ♦ Cil'Liariel ♦ Clarimond ♦ Delven-Keh ♦ Dhara'Ahzim ♦ Doh-Decah ♦ First Bells ♦ Gardin ♦ Heilbrond ♦ Kagra-Keh ♦ Karak ♦ Kendrick ♦ Keren'Red ♦ Lir'Firail ♦ Mia'Nir'iesta ♦ Nah'Shtel ♦ Nereh-Keh ♦ Ni'Rehein ♦ Nir'Firail ♦ Nir'Thiniel ♦ Nordin ♦ Ogmhalis ♦ Reik'Kah ♦ Sedlak ♦ Shaedbaek ♦ Tahred ♦ Teres-Toil ♦ Thil'Vineil ♦ Vas'Yilien ♦ Ver'Cedae ♦ Vil'en'liv ♦ Watchwardens ♦ Wilenkel