Way of Gods is one of the Skill categories, also known as ways of power, in Alaloth: Champions of the Four Kingdoms. Skills are active abilities used in combat with varying effects such as dealing damage, healing, buffing, putting up shields and more. Way of Gods Skills utilize Godly magic both offensively and defensively. There are three Professions in the Way of Gods category: ClericNecromancer and Templar.

 

How to acquire Skill Points in Alaloth: Champions of the Four Kingdoms

Skill Points are used to unlock Skills and can be obtained by leveling up. Leveling up in Alaloth: COTFK is done by completing Fighting Areas. You will level up once the very first time you complete a Fighting Area and from there on, you will level up once per two Fighting Areas completed. Note that in this context, Fighting Areas refer to those unclaimed by a Champion and have a red flag on their icon on the world map.

Each level up will grant you one Skill Point. Choose your Skills wisely as you can only unlock a maximum of 4.

How to Respec Skills in Alaloth: Champions of the Four Kingdoms

If you'd like to change your chosen Skills, you can offer up an Orb of Chaos to the gods at any Shrine in Plamen. Orbs of Chaos are special items that can be purchased from certain Merchants, obtained as loot from completing Fighting Areas, as rewards for completing Quests or finding them out in the world. Shrines are places of worship where the player is resurrected when they are defeated in combat. There are plenty of Shrines scattered across the world of Plamen.

Offering an Orb of Chaos will reset all of your Stat, Trait and Skill Points, allowing you to rebuild these characteristics.

Professions in Alaloth: Champions of the Four Kingdoms

Professions initially serve as a secondary category for Skills. Within each way of power, there are 3 Professions, each with 4 Skills available. Players can mix and match any Skills from any combination of Professions or ways of power to create a build that feels effective. However, players will lose this freedom if they decide to specialize in a Profession by undergoing tutelage from a Grand Master.

Grand Masters in Alaloth: Champions of the Four Kingdoms

Grand Masters are special NPCs that players can meet on their journey who can offer secrets of their Profession. Players can specialize in a single Profession by speaking to the appropriate Grand Master. Specialization will replace all Skills with the 4 Skills related to the chosen Profession. Players will also obtain a very powerful item for doing so. However, specializing in a Profession will cause players to lose the ability to respec at Shrines or learn Skills from any other professions.

 

 

All Way of Gods Skills in Alaloth: Champions of the Four Kingdoms

Cleric Skills

 

Heal Wounds

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Heal yourself and your allies (except familiars) for 700 Health in a range of 7 meters from your position.
Can only be used 3 times per fighting area.

Sanctified Field

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Creates a protective dome that lasts for 10 seconds. Enemies' projectiles coming from the outside won't pierce the dome. Heals every ally inside (yourself included) for 85 Health every second.
Can only be used 2 times per fighting area.

Purify

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Removes every negative condition from yourself and your allies in a range of 5 meters.

Banish Undeads

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Creates a field around you that lasts for 10 seconds. Every undead enemy type inside the area will suffer 120 Magic Damage every second.

 

Necromancer Skills

 

Affliction

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Creates a field around yourself that lasts for 10 seconds. When an enemy enters the field, they suffer 130 Magic Damage and their Stamina Cost is increased by 130.

Vampiric Touch

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Your attacks gain vampiric properties. For the next 13 seconds whenever you deal damage to an enemy (magical or physical) you're healed for 50% of the damage inflicted.

Curse

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The enemy struck with the curse suffers 30 Magic Damage every second for 10 seconds. For the duration of the curse, the afflicted resistances are decreased by 10.

Summon Undeads

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Summon skeletons from the ground. The number of skeletons summoned is equal to your level. Skeletons will remain for 20 seconds and each of them will have 400 Health.
Can only be used 2 times per fighting area.

 

Templar Skills

 

Bless

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A blessing that increases the caster and allies' Physical Damage by 25% and Critical Probability by 10% for 10 seconds.

Consecration

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Create a field where every enemy inside suffers Physical Damage and Magic Damage increases of 45%. The field lasts for 12 seconds.

Holy Fire

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Shoots a sacred bolt that inflicts 130 Magic Damage to the enemy if it hits. The damage is increased 300% if the target is of an undead type.

Divine Shield

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Makes the caster completely immune to Physical Damage for 6 seconds.

 




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